PCGEngine.this

Creates and seeds a new RNG, at the specified stream. Only available if using the SetSeq variation.

  1. this(StateType seed)
  2. this(StateType seed, StateType stream)
    struct PCGEngine(ResultType, StateType, alias OutputFunc, bool OutputPrevious = true, alias StreamTypeMixin = OneSeq, StateType Multiplier = default_multiplier!StateType)
    pure
    static if(MaxStream > 0)
    this
    (
    StateType seed
    ,
    StateType stream
    )

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