Sphere.volume

Undocumented in source. Be warned that the author may not have intended to support it.
  1. auto volume [@property getter]
  2. auto volume [@property getter]
    struct Sphere(E, uint D)
    @property const
    static if(!(D == 2))
    static if(!(D == 3))
    static if(D >= 4)
    volume
    ()
    ()
    if (
    D >= 2 &&
    isNumeric!E
    )

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