Vector.set

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void set(E x, E y)
  2. void set(E x, E y, E z)
    struct Vector(E, uint D, bool normalizedFlag = false, Orient orient = Orient.column)
    static if(!(D == 2))
    static if(D == 3)
    void
    set
    (
    E x
    ,
    E y
    ,
    E z
    )
    if (
    D >= 1 &&
    (
    !normalizedFlag ||
    isFloatingPoint!E
    )
    )
  3. void set(E x, E y, E z, E w)

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