phobos-next ~master (2024-03-19T05:49:32Z)
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Vector.e1
nxt
geometry
Vector
canonical basis for Euclidian space
Vector
e1
;
Vector
e1
;
Vector
e1
;
struct
Vector
(E, uint D, bool normalizedFlag = false, Orient orient = Orient.column)
static immutable
static if
(
isNumeric!E
)
static if
(!(
dimension == 2
))
static if
(!(
dimension == 3
))
static if
(
dimension == 4
)
Vector
e1
;
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_vector
canonical basis for Euclidian space