phobos-next ~master (2024-03-19T05:49:32Z)
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Vector.nrnNorm
nxt
geometry
Vector
struct
Vector
(E, uint D, bool normalizedFlag = false, Orient orient = Orient.column)
const
auto
nrnNorm
(
uint
N
)
(
)
if
(
isNumeric
!
E
&&
N
>= 1
)
if
(
D
>= 1 &&
(
!
normalizedFlag
||
isFloatingPoint
!
E
)
)
Return Value
Type:
auto
Non-Rooted
N
- Norm of
x
.
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