phobos-next ~master (2024-03-19T05:49:32Z)
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Matrix.transposed
old_geometry
Matrix
struct
Matrix
(E, uint rows_, uint cols_, Layout layout = Layout.rowMajor)
@
property
const
Matrix
!(
E
,
cols
,
rows
)
transposed
()
(
)
if
(
rows_
>= 1 &&
cols_
>= 1
)
Return Value
Type:
Matrix
!(
E
,
cols
,
rows
)
a transposed copy of the matrix.
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