Particle

D-Dimensional Particle with Cartesian Coordinate position and velocity of Element (Component) Type E.

struct Particle (
E
uint D
bool normalizedVelocityFlag = false
) if (
D >= 1
) {}

Members

Variables

mass
E mass;
Undocumented in source.
position
Point!(E, D) position;
Undocumented in source.
velocity
Vector!(E, D, normalizedVelocityFlag) velocity;
Undocumented in source.

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