Map a floating point number \p a back from radix sorting
(Inverse of \c radix_flip_float()).
- if sign is 1 (negative), it flips the sign bit back - if sign is 0 (positive), it flips all bits back
See Implementation
Map a floating point number \p a back from radix sorting
(Inverse of \c radix_flip_float()).
- if sign is 1 (negative), it flips the sign bit back - if sign is 0 (positive), it flips all bits back