phobos-next ~master (2022-05-18T09:58:38.2169964)
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Vector.e4
nxt
geometry
Vector
canonical basis for Euclidian space
struct
Vector
(E, uint D, bool normalizedFlag = false, Orient orient = Orient.column)
static immutable
static if
(
isNumeric!E
)
static if
(!(
dimension == 2
))
static if
(!(
dimension == 3
))
static if
(
dimension == 4
)
Vector
e4
;
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Vector
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norm
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enums
isCompatibleMatrix
isCompatibleVector
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static functions
isCompatibleMatrixImpl
isCompatibleVectorImpl
static variables
E0
E1
e1
e2
e3
e4
templates
coordToIndex
variables
_vector
canonical basis for Euclidian space